Master's Wand Of Cure Wounds

1 infusion point, charge
This wand has 1 charge. The wielder of this wand can expend 1 charge to cast Cure Wounds as a 1st-level spell, using your Intelligence modifier as his or her spellcasting ability modifier. This expends 1 infusion point.

When casting Cure Wounds, the wielder of this wand can expend 1 charge and increase the casting time of Cure Wounds to 1 minute to treat all dice as having rolled the maximum amount. This expends 1 infusion point.

For every extra infusion point you spend, the wand gains an additional charge.

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