Master's Wand Of Vicious Mockery

1 infusion point, charge
This wand has 1 charge. The wielder of this wand can expend 1 charge to cast the Vicious Mockery cantrip, with a saving throw DC equal to your infusion saving throw DC. This expends 1 infusion point.

When casting Vicious Mockery, the wielder of this wand can expend 1 charge to cause the target to have disadvantage on the next Intelligence, Wisdom, or Charisma saving made before the start of his or her next turn. This expends 1 infusion point.

For every extra infusion point you spend, the wand gains an additional charge.

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