Staff Of Ruin
2 infusion points, charge
This staff has 1 charge. When the wielder of this staff casts the Hex spell, he or she can expend 1 charge to increase the damage of Hex to 1d8. This expends 2 infusion points.
For every extra two infusion points you spend, the staff gains an additional charge.
page revision: 1, last edited: 15 Oct 2015 21:45