Svart√°lfar are often called "dwarves" by human races, who rarely think of them as being related to the other Alfar. Understandably so, considering the vast differences between them. Dwarven skin is thick and leathery, resembling stone from a distance, and they do not truly bleed when wounded, instead spilling out a chalky white powder. Lacking a true heart, each dwarf instead has a large gemstone within their chest, and it is said that when a dwarf dies, their heartstone will eventually give birth to another dwarf, who shall spring forth fully formed from the ground. Indeed, the svart√°lfar are entirely asexual and genderless, and their population grows very slowly, leading to a culture which has changed very little in millenia, despite their shorter lifespans compared to other elves.

Dwarves are native to the mountains of Svarth, although a great deal live beneath the Mystic Peaks, or the city of Underdell in Tirnog. Skin colors generally range from basalt to marble, always with a dull, lifeless tone. Hair is almost uniformly blond, and eyes can be nearly any color.

  • Ability Score Increase: Your Constitution and Wisdom scores each increases by 2.
  • Size: Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
  • Speed: Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
  • Darkvision: Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
  • Granite Skin: You gain a +1 bonus to Armor Class.
  • Dwarven Combat Training: You have proficiency with the battleaxe, handaxe, throwing hammer, and warhammer.
  • Dwarven Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
  • Stonecunning: Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
  • Languages: You can speak, read, and write Duergar (a dialect of High Elven, with vastly different pronouns and nouns, but identical grammar), High Elven, and Tradespeech.
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